Billiards tables and playing conditions vary substantially, however we have to have the ability to adapt to whatever conditions we’re faced with, and we have to change rapidly.
To change, we simply have to take a look at a few things, and shoot a couple of “Reference Shots.”.
We have to deal with huge distinctions in table size, varying from 3 x 6 up to 5 x 10.
Big pockets are best
Fabric makes a big difference, ranging from really slow and sometimes inaccurate “fuzzy” fabric to really fast and really precise worsted wool “no-nap” cloth.
Cloth will be really fast and slippery when brand-new; and, slower and stickier as it is used and as it gets dirty.
After all, where do you believe all that chalk goes, every shot? It enters into and under the fabric.
The vigor of the cushions affects banks and kicks.
Throw influences every cut shot. Here are 4 things to do to rapidly get up to speed for any billiards table:
1. Pocket Size– Pockets vary in size. Larger pockets accept more shot error than smaller pockets.
Balls are 2-1/4″ in diameter. Take two balls and hold them in a corner pocket, side by side, simply at the point where they will fall in if you let go of them.
How much space exists between the balls and the jaws of the pocket?
If the balls jam into the jaws, the pockets are very tight. If there is an inch of area between the balls and the jaws, those pockets are containers.
It assists to understand exactly what you actually have.
2. Table Speed– Cloth speed differs significantly. To get a feel for the speed of the table, shoot lag shots.
Spend some of your practice time on the lag (cueball behind the head string, obliterate and back, ending up as near the head rail as possible).
You have to get to where you “own” this shot, and can shoot it dependably.
Then, when you wish to find out the speed of a table, shoot lags till you land numerous in a row within your normal precision variety.
At that point, proclaim to yourself that you have the speed of that table, and forget about it.
3. Cushions– Shoot the “geometric kick” from the corner pocket to the side pocket.
Start with the cueball centered in front of a corner pocket. Shoot straight at the center diamond on the side rail.
Always shoot this shot the exact same speed, and soft enough that the ball is rolling when it strikes the cushion. Did the ball drop in the center of the side pocket?
If so, this table is “neutral.” If not, aim a little short or long of the center of that center diamond, and keep adjusting till the ball falls.
If you need to intend an inch short of the diamond to make the ball fall, the table banks long.
Remember that, and aim your banks and kicks a little shorter than neutral.
4. Throw– Shoot the following Reference Shot to take a look at the optimum collision-induced throw.
It’s primarily going to be associated with how filthy or used the balls are, and how humid it is.
The more friction between the balls, the more throw.
The more humid, the less throw.
Throw is not a curve. It’s an angle change that happens at effect.
Freeze 2 balls together. Line them up directly down-table (the long way), at the head string, lined up between 2 diamonds.
Locate the cueball behind the balls, possibly a foot away, on the half-ball struck line towards the back ball.
Simply puts, line up the cueball so there is a straight line in between the center of the CB and the center of the back OB, which line likewise hits the outside edge of the front OB (simpler than it sounds– it’s 30 degrees off of the line through the frozen balls).
Now, shoot the CB directly into the back OB with simply enough speed making the front OB go all the way to the end rail.
Keep in mind where it strikes the end rail.
Measure how far it struck from the diamond it was lined up toward. Let’s say that was 9″.
How far did that ball travel to get to the end rail? Let’s state 6′. That means you can get a maximum 1-1/2″ of throw per foot of ball travel (9/6). This is a lot, but it’s not unusual.
This shot shows you the maximum because.
a) the 30 degree angle (half-ball struck) offers the optimum toss
b) the softer you shoot, the more toss you get
c) stun produces more throw than spin does– the OB frozen to the front ball is a stunned ball. (A shocked ball is one that is not rolling at the moment of effect.).
Shoot this Reference Shot to find out the maximum, and approximate below there.
As soon as you’ve done these 4 basic things, you’ll have a great feel for the table.
Elko Spas Billiards & Pools
4718 Northgate Blvd
Myrtle Beach, SC 29588